Jan
9
Working on Boxes
Just programmed for a couple of hours. I took out a few of the glitches that had to do with blowing around boxes with fans and really ironed out how that whole subsystem works in general. It seems to be really solid, but you can still tell the game is on a grid. I’ll have to have some alpha testers mess around with it and tell me if they think it’s fluid enough.
It’s good to be working on the project again. I’m really hoping the game takes off and I make at least a couple of hundred dollars for my work. I’ve made up my mind that I can’t be working for free anymore, so I’ll throw this up on the Android marketplace and do a bit of primary advertising/marketing.
James