Blorb Development Blog

Weblog for upcoming Android game in development, "Blorb"; developed by James Daniello.

Blorb is a top-down box-pusher puzzle game. Features include: multiple 'characters' (in way of a hologram of the main character), over 60+ compelling and challenging levels, and a modestly inexpensive price.

Jan 8

This Time for Real

Not to be morbid or a downer, but I figured whoever you are that is watching the progress of Blorb should know that there was a death in my family. Because of this, work on the game was put on hold as I sorted our personal matters. On top of that, I had a job designing and programming a website that I had to attend to. But, life will always find a way to resume, and for me it has.

Today, I started work again on the project, but am still looking for an artist. I’m going to contact the one I have been in contact with, and also put ads up on craigslist. The game needs to be really aesthetically pleasing since atmosphere will be a major point of appeal in marketing and sales. Colors and tones are really important, as well as the fact that the screen size will be small so there needs to be a lot contrast and clarity.

Anyway, I’m really revved up to program, and not to write, so I’ll be getting on top of that now.


Later!


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